General:
Getting Started
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Rules
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Quests
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Clans
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Bestiary
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Item Search
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Map
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Supporting The Game
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Exp/Lvl
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Chat Commands
Skills:
Aestium
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Alchemy
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Combat
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Conjuring
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Construction
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Cooking
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Crafting
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Creature Handling
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Enchanting
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Exploration
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Fishing
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Fletching
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Gardening
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Glassblowing
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Harvesting
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Hunting
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Mining
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Navigation
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Smithing
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Speed
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Tailoring
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Thieving
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Woodcutting
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Woodworking
Special Equipment:
Aestium
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Alchemy
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Conjuring
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Construction
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Cooking
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Crafting
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Creature Handling
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Enchanting
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Exploration
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Fishing
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Fletching
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Gardening
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Glassblowing
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Harvesting
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Hunting
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Mining
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Navigation
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Smithing
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Speed
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Tailoring
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Thieving
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Woodcutting
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Woodworking
Collector's suits
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Food
Ferritans
Appearance
Whilst the Ferritans typically only reach a height of 4 and a half feet their bodies are quite long in comparison to their limbs, they have short legs and arms that are ideal for quadrupedal movement, however they usually stand on their hind legs for most interactions with their environment outside of moving. They are covered in a thick fur that they keep glossy as much as they can, usually with natural oils or with specialist ones made by alchemists. Their hands and feet are quite small and possess tiny claws ideal for digging and some intricate tasks, but fairly useless in combat or self-defense, their feet have 4 digits and their hands 3 fingers and a thumb. Their faces are more like their smaller Ferret cousins in shape and appearance beyond the presence of a more mobile mouth.
History
The Ferritans are fairly protective of their full history, claiming to have their own archive stored underground in a location they've chosen not to reveal, but they have stated they have an extensive underground city on the continent of Elgedrar somewhere to the southeast of the Trium Isles. The continent is said to be mostly flat plains and wild fields with a few forests dotted around. The Ferritans state they have complex underground cities there, although given what has been discovered by other agents of the Council a Ferritan city is little more than a very large series of burrows, sturdily built perhaps, but still burrows. Ferritans have a love of tinkering and any kind of creative art, they are responsible for the design of many works of art around the Trium Isles and given their preference for being underground make remarkable architects of surface dwellings. Whilst the burrows on the Trium isles are of a relatively simple design Council records show that those on Elgedrar are far more complex, drawings of the tunnels show that advanced tools must have been used, tools that simply do not exist, the Ferritans deny the use of magic and refuse to explain how else the tunnels in the drawings could have been made.
Society
Ferritans are exceptionally friendly people, they are inquisitive often to a fault as they have almost no concept of personal space, or ownership. Amongst their own people no single Ferritan "owns" anything, not even their own home, they will freely sleep and live anywhere they find themselves and regularly swap clothing and belongings with no expectation of compensation, or the other person necessarily wanting those items back. Whilst this is entirely acceptable within their own society they struggle with understanding why other races get upset when items go missing only to be found in a Ferritan's paws, or that some human is getting irritated with the Ferritan sitting in their lap "borrowing" their food. The only race that don't seem to mind a Ferritan's habits are the Grengan, as such it's common to find Grengans wandering about with Ferritans draped over their shoulders, often in deep discussion about some construction project, or just keeping each other company. As a race they tend to live in large tribes ruled by their own smaller version of the Council of Elements, although their own councils take rulings from the Council of Elements with little to no argument, using these smaller councils as a way of distributing information and organising themselves as a people.